MLB The Show 24: Where You Should Be in the Season for Maximum Progress

As we approach the midpoint of the MLB The Show 24 season, it's essential to assess your progress and set realistic goals for the remaining days. In this article, we'll provide a check-in on where you should be in terms of XP and collection progress, as well as offer tips on how to catch up or maintain your momentum.

XP Progress: The Holy Trinity and Beyond

For those aiming to complete the XP path and acquire all three bosses, it's crucial to be on track. With 38 and a half days left in the season, it's recommended to be between the Story and Rollins milestones. If you're at Billy Williams, you're in a great spot, but if you're at Rollins or Story, it's time to grind out some programs and other XP-earning activities. Those at Palmer or Napoli need to pick up the pace, and those below Sorano have a significant amount of catching up to do.

New Programs: A Boost to XP Earning

Recent programs have been generous with XP rewards, offering a substantial amount of XP for completion. The Bellinger and Show Classics programs, for example, provide around 36,000 XP. The season awards drop has also been more rewarding, handing out XP for smaller achievements. These programs can be a significant help for those behind on XP, and it's hoped that future programs will continue this trend. On top of that we have access to a large number of MLB 24 Stubs which will help us to go more smoothly in the game.

Team Affinity and Ranked Play: Additional XP Sources

Team Affinity offers a decent chunk of XP, with each boss pack giving 750 XP. Ranked play also provides a substantial amount of XP, with rewards for completing the path and participating in online modes. Co-op play can also contribute to XP progress, although it's unclear how far it can take you in the ranked path.

Collections: Valuing Stubs and Cards

When it comes to collections, the author is at 200 and has just acquired the lighter card. While behind some top players, this represents a more realistic approach for most players. It's emphasized that stubs are difficult to come by this year and should be valued carefully. Advises against locking in cards that may lose value over time and suggests focusing on easily attainable cards from programs and team Affinity. With 113 easily attainable cards in the game, everyone should be at Richard Rulia by now, and close to acquiring the lighter card.

Captain Collection Glitch and Event Rewards

A collection glitch allows players to collect and re-exchange captains, providing extra cards. Event rewards are also relatively cheap and can be acquired for quick sell value. However, it's cautioned against locking in cards like Otavino, as their value may fluctuate.

Conclusion: Staying on Track and Being Cautious

In conclusion, to be in a good spot in the season, you should aim to be above 500,000 XP and have collected 120 plus cards. While there's wiggle room in the collection, it's essential to be cautious with stubs and card choices. With new programs and drops on the horizon, there's still time to catch up or maintain your progress. Remember to value your stubs, focus on easily attainable cards, and be mindful of the evolving meta and card values.

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